8/24/2023 0 Comments Quit game button unityAre you missing a call to unregisterReceiver()?Ġ8-09 17:44:51.301 10079 10079 E ActivityThread: : Activity com.unit圓d.player.UnityPlayerActivity has leaked IntentReceiver that was originally registered here. The only hint I currently have at what's going on is the following output from adb when attempting to quit:Ġ8-09 17:44:51.301 10079 10079 E ActivityThread: Activity com.unit圓d.player.UnityPlayerActivity has leaked IntentReceiver that was originally registered here. Other apps installed via the store don't have this issue - the process dies at the point of selecting Quit. It appears that the app instance is not being destroyed on selecting Quit - when trying to restart the app the first time, adb reports that 'ActivityManager: Process (pid 1234) has died'. Note that I'm using Unity 2018.1.0f2 (64 bit) on Windows, and this also happened with an app built using a totally unmodified Oculus Sample Framework project! It will however start on the second attempt. When you try and restart the app, it fails. Basically you exit the app via the Home button and select Quit. This seems to be a problem with all apps I've tried to build.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |